So the other I set out to work on a game for Halloween, obviously I'm pushed for time with exactly 3 weeks to finish it (Just like last year :D!).
The engine is at the bottom for people to try out, its similar to my Agnry Faic game, you can carve into the pumpkin to form faces and such.
I did also hear that there is a shortage in pumpkins this year, so maybe base the idea around that?.
As far as other parts of the game are going, ImperfectDisciple Already started on a song for the game, which is sounding very eerie so far :)!
You can listen to that here!
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Aside from the Halloween game, I actually won something out of the Armor Games contest! 3rd highest scoring game of September, and $1000 ;D.
I'm really pleased with how Agnry Faic Lift turned out, there wasn't really an excuse with the 2 months I waited for a sponsor reply, but yeah, all in all, I'm impressed with how it turned out :).
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That's all, you can play the engine here:
http://www.ngup.net/view.php?file=594_
halloweengame07_real
(Don't forget to give me some ideas ;)).
Pandora-Productions
that was really cool! i especially liked the bouncing particles when you cut out the face.
the only thing i think though is that sometimes you can see the below layer when you shouldnt (you can see what i mean if you try to draw jaggedy mouth) another thing that would make it look better (well in my opinion) is having a shadow on the wooden area where the pumpkin is sitting that mirrors what you have drawn (how to code i have no clue but i reckon it couldn't be that difficult) i say good luck this halloween
Jindo
Thanks for the comments, glad you like it :).
It might be possible, but the shadow might be too difficult for me xP, even then, the lighting would make it look out of place ;).
And I'm not too sure what you mean about seeing below the layer D:.
Again, thanks for the comments :)! Be sure to check out the song ;).