Argh! Missed the launch! How? D:
Amazing game.. seriously surprised that I missed the launch :(.
What's more surprising is that this game only got a Daily 2nd!?
Anyway, time for what could be, my most in-depth review ever:
MENU AND PRELOADER
Nicely done, the visual effects on the preloader very groovy (the lines that appeared every 10%s(?)), the tent and general sounds gave a real atmosphere to the menu, as did the fonts used.
1ST PATIENT
So I click Play Game, nothing new just yet, I get the letter with a message about my patient and the injury that has occurred, but when I began to play the game I was surprised!
I found it way too damn hard! Until I remembered about giving the patient alcohol.
The graphics for this first patient were AMAZING! I love the effects you used with the medical alcohol, the white flashing and black splodges all over the screen really gave a feeling of Pain itself.
The music was awesome! MaestroRage is very talented, it set the atmosphere of the surgery PERFECTLY!
So eventually I managed not to kill the 1st patient :).
(To add onto that, I also liked the Game over menu and the message with it).
2ND PATIENT
Interestingly gory patient, again, excellent style with the graphics and sound effects, the game play was very interesting though.
On my first attempt, I accidently killed the patient instantly by dragging the object the wrong way (oops!).
After that, I ran out of time (forgot the alcohol!) puring medical alcohol over the head (again, awesome visual effects with the screaming and white flashy image!)
After some time of messing up the patient, I stormed through the 2nd surgery and spared the man's life :D.
3RD PATIENT
Alot easier than the 1st and 2nd patient, I beat this one on my first go, nothing too new now that I've faced an open head-wound and a gushing arm, but as soon as I opened the skin up, I was seriously freaked out by what I saw! Good job on the 3rd patient's concept!
So I went ahead and saved this patient fairly quickly, by this time I've got the idea that patients die slower when they're drunk.
I encounter the explosion, and although I completed that surgery, I couldn't help but feel that the guy was probably dead after the explosion.
4TH PATIENT
Incredibly nice twist, I love how you're introduced to this level, really puts you under pressure even if you're not the character.
The Will to Live was also a nice addon to this patient, made it even more stressful mashing the space bar whilst causing severe pain as usual ^_^.
I eventually beat this patient, and I must say, I THOROUGHLY enjoyed playing this game all the way through! The graphics and sound were out-standing, and the general game-play and concept were just too fun to pass up!
GENERAL INTERFACE
Well, the achievements are a nice touch, again, I've played BR5 so this isn't a brand-new feature, but I couldn't help but feel that these were so much easier than BR5.
I earnt them all on first go, even the easter egg (which was somewhat obvious after clicking around for a while xP).
Speaking of the easter-egg, I actually found it quite rewarding, unlike most easter eggs, which tend to be pointless :P.
The new layout in-game was fantastic! It wasn't TOO hard to get into the game because of the instruction bar telling you what to do, and having the items flash if you hadn't used them before was also a really helpful feature, great addition :)!
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All in all, you've really out-done yourself! And I'm really REALLY surprised that this didn't get a Daily Feature, maybe you're cursed again?
Keep up the amazing work :D!
(Huzzah 494 characters remaining).